A High-Frame-Rate Eye-Tracking Framework For Mobile Devices
Yuhu Chang, Changyang He, Yingying Zhao, Tun Lu, Ning Gu
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Gaze-on-screen tracking, an appearance-based eye-tracking task, has drawn significant interest in recent years. While learning-based high-precision eye-tracking methods have been designed in the past, the complex pre-training and high computation in neural network-based deep models restrict their applicability in mobile devices. Moreover, as the display frame rate of mobile devices has steadily increased to 120 fps, high-frame-rate eye tracking becomes increasingly challenging. In this work, we tackle the tracking efficiency challenge and introduce GazeHFR, a biologic-inspired eye-tracking model specialized for mobile devices, offering both high accuracy and efficiency. Specifically, GazeHFR classifies the eye movement into two distinct phases, i.e., saccade and smooth pursuit, and leverages inter-frame motion information combined with lightweight learning models tailored to each movement phase to deliver high-efficient eye tracking without affecting accuracy. Compared to prior art, GazeHFR achieves approximately 7x speedup and 15% accuracy improvement on mobile devices.
Chairs:
Ulugbek Kamilov